Head for the decontamination room in Engineering (note the save/store in the engineering control booth). And unless you are on Hard, Zealot, or Hard Core, you may be able to recover some items from slain enemies. Slipping by the enemies and ignoring them may not be a terribly good idea as you need to spend time hacking the lift. Power Node - End of the tram trackway with the two brutes. If you can slip by the brute and hit the stasis station, you can keep the enemies in lock-down while chucking out mines and what-not. With your back somewhat covered and your stasis energy back to full, trigger the second brute (it comes at you from a distance after invisi-spawning in the dark). Just scatter the five mines you're alloted to cover the tram track behind Isaac (you're going to stasis the second brute and slip past it). The mines don't need to be attached to a wall they can be placed on the floor with the laser aiming up. Use this time to assess your situation, recover stasis energy, and to lay Detonator mines. Stasis and blast the heck out of it with your Plasma Cutter (save your explosives for later).Īssuming you didn't stray far from where you spawned the brute, you should be safe - no more necromorphs appear until you continue down the tram track. Trigger the first brute by approaching the mass of containers on the track. Two brutes will attack, along with a host of other little bastards however, you can slow-trigger them (basically staging/staggering the spawns) so you only fight them when you have recovered stasis energy. Stock up on stasis and stasis energy and get ready for the toughest fight so far. If you are familiar with the first game, you will have little issue navigating this map. There are no enemies until you drop into the tram trackway past the flight lounge. Power Node - In the restroom near the Flight Lounge.įrom the tram, collect items.
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